Tipping the Scales
Former Crusader of Bahamut (He will be missed)
Abilities: Str 27; Dex 15; Con 22; Int 18; Wis 17; Cha 18
Classes: Crusader 5 (Tome of Battle)/ Dragonfire Adept 5 (Dragon Magic)
Defenses: AC 23; Touch 12; Flat-Footed 21
Saves: Fort 11; Ref 4; Will 12
Attack: Greataxe 13)
- Power Attack per round: 1st 28); others 28)
- Racial Breath Weapon 6d8 Line of Force 1/day
- Class Breath Weapon 3d6 fire or cold w/ Entangling Exhalation; or Weakening (-6 str)
- Darkvision 60’
- Fire Resistance 10
- Heat Metal (1/day) at Character level. DC is Charisma-based.
- Forged – +(1 + 1 per 5 levels) bonus on saves vs. Heat & Fire spells.
- Stability – +4 bonus on checks to avoid being Bull Rushed or Tripped while standing on the ground.
- +4 Dodge bonus to AC vs. Giants
- +2 Racial bonus on Appraise checks for fire, metal, & stone
- +2 Racial bonus on Craft checks for fire, metal, & stone
- +2 Racial bonus on saves vs. Poison
- +2 Racial bonus on saves vs. Spells & Spell-like Effects
Feats: Power Surge, Power Attack, Improved Flight, Enlarge Breath, Entangling Exhalation, Furious Focus
Flaws: Code of Arms, Shaky
Died from a critical hit while flying 80ft. of the ground dealt by final boss. He had 66 hp and was dealt 74 damage from the hit and 14 (8d6) from the fall for a total of 88 damage exactly what was needed to kill him